MeshDrawPrimitiveFlags_t
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: enumSize: 4 bytes (0x4)Underlying type: uint32_tModule: modellibBinary: !GlobalTypes
Relationships
Used by (1) as a field type
- ExtraVertexStreamOverride_t worldrenderer
Values
| Name | Value | Unsigned | Description |
|---|---|---|---|
MESH_DRAW_FLAGS_NONE | 0 | ||
MESH_DRAW_FLAGS_USE_SHADOW_FAST_PATH | 1 | ||
MESH_DRAW_FLAGS_USE_COMPRESSED_NORMAL_TANGENT | 2 | ||
MESH_DRAW_INPUT_LAYOUT_IS_NOT_MATCHED_TO_MATERIAL | 8 | ||
MESH_DRAW_FLAGS_USE_COMPRESSED_PER_VERTEX_LIGHTING | 16 | ||
MESH_DRAW_FLAGS_USE_UNCOMPRESSED_PER_VERTEX_LIGHTING | 32 | ||
MESH_DRAW_FLAGS_CAN_BATCH_WITH_DYNAMIC_SHADER_CONSTANTS | 64 | ||
MESH_DRAW_FLAGS_DRAW_LAST | 128 |