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MeshDrawPrimitiveFlags_t

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: enumSize: 4 bytes (0x4)Underlying type: uint32_tModule: modellibBinary: !GlobalTypes

Relationships

Used by (1) as a field type

Values

NameValueUnsignedDescription
MESH_DRAW_FLAGS_NONE0
MESH_DRAW_FLAGS_USE_SHADOW_FAST_PATH1
MESH_DRAW_FLAGS_USE_COMPRESSED_NORMAL_TANGENT2
MESH_DRAW_INPUT_LAYOUT_IS_NOT_MATCHED_TO_MATERIAL8
MESH_DRAW_FLAGS_USE_COMPRESSED_PER_VERTEX_LIGHTING16
MESH_DRAW_FLAGS_USE_UNCOMPRESSED_PER_VERTEX_LIGHTING32
MESH_DRAW_FLAGS_CAN_BATCH_WITH_DYNAMIC_SHADER_CONSTANTS64
MESH_DRAW_FLAGS_DRAW_LAST128