RenderSkeletonBone_t
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 96 bytes (0x60)Alignment: 8 bytesModule: modellibBinary: !GlobalTypes
Relationships
Inherits from: nothing; this is a root class.
Used by (1) as a field type
Inheritance tree
- RenderSkeletonBone_t
Relationship diagram (1 edges)
classDiagram
RenderSkeletonBone_t *-- SkeletonBoneBounds_tMemory layout
5 fields, 5 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.
RenderSkeletonBone_t
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x0 | m_boneName | CUtlString | ||
0x8 | m_parentName | CUtlString | ||
0x10 | m_invBindPose | matrix3x4_t | ||
0x40 | m_bbox | SkeletonBoneBounds_t | ||
0x58 | m_flSphereRadius | float32 |
KV3 class defaults
{
"m_boneName": "",
"m_parentName": "",
"m_invBindPose":
[
1.000000,
0.000000,
0.000000,
0.000000,
0.000000,
1.000000,
0.000000,
0.000000,
0.000000,
0.000000,
1.000000,
0.000000
],
"m_bbox":
{
"m_vecCenter":
[
0.000000,
0.000000,
0.000000
],
"m_vecSize":
[
0.000000,
0.000000,
0.000000
]
},
"m_flSphereRadius": 0.000000
}