VPhysXBodyPart_t
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 168 bytes (0xa8)Alignment: 8 bytesModule: modellibBinary: !GlobalTypes
Relationships
Inherits from: nothing; this is a root class.
Used by (1) as a field type
Inheritance tree
- VPhysXBodyPart_t
Relationship diagram (1 edges)
classDiagram
VPhysXBodyPart_t *-- VPhysics2ShapeDef_tMemory layout
12 fields, 12 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.
VPhysXBodyPart_t
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x0 | m_nFlags | uint32 | ||
0x4 | m_flMass | float32 | ||
0x8 | m_rnShape | VPhysics2ShapeDef_t | ||
0x80 | m_nCollisionAttributeIndex | uint16 | ||
0x82 | m_nReserved | uint16 | ||
0x84 | m_flInertiaScale | float32 | ||
0x88 | m_flLinearDamping | float32 | ||
0x8c | m_flAngularDamping | float32 | ||
0x90 | m_flLinearDrag | float32 | ||
0x94 | m_flAngularDrag | float32 | ||
0x98 | m_bOverrideMassCenter | bool | ||
0x9c | m_vMassCenterOverride | Vector |
KV3 class defaults
{
"m_nFlags": 0,
"m_flMass": 0.000000,
"m_rnShape":
{
"m_spheres":
[
],
"m_capsules":
[
],
"m_hulls":
[
],
"m_meshes":
[
],
"m_CollisionAttributeIndices":
[
]
},
"m_nCollisionAttributeIndex": 0,
"m_nReserved": 0,
"m_flInertiaScale": 0.000000,
"m_flLinearDamping": 0.000000,
"m_flAngularDamping": 0.000000,
"m_flLinearDrag": 1.000000,
"m_flAngularDrag": 1.000000,
"m_bOverrideMassCenter": false,
"m_vMassCenterOverride":
[
0.000000,
0.000000,
0.000000
]
}