Skip to content

CNmGraphDocAimCSNode

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 272 bytes (0x110)Alignment: 8 bytesModule: modtoolsBinary: !GlobalTypes

Relationships

Inherits from: CNmGraphDocFlowNode

Inheritance tree
Relationship diagram (2 edges)
classDiagram
    CNmGraphDocNode <|-- CNmGraphDocFlowNode
    CNmGraphDocFlowNode <|-- CNmGraphDocAimCSNode
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

11 fields, 3 declared here and 8 inherited. Offsets are absolute from the object base on windows-x86_64.

CNmGraphDocNodeCNmGraphDocFlowNodeCNmGraphDocAimCSNode

OffsetFieldTypeFromAnnotations
0x8m_IDV_uuid_tCNmGraphDocNodeMPropertySuppressField
0x18m_nameCUtlStringCNmGraphDocNodeMPropertyHideField
0x20m_floatingCommentCUtlStringCNmGraphDocNodeMPropertyAttributeEditor TextBlock()
0x28m_positionVector2DCNmGraphDocNodeMPropertySuppressField
0x40m_pChildGraphCNmGraphDocGraph*CNmGraphDocNodeMPropertySuppressField
0x48m_pSecondaryGraphCNmGraphDocGraph*CNmGraphDocNodeMPropertySuppressField
0x50m_inputPinsCUtlLeanVectorFixedGrowable< NmGraphDocPin_t, 4 >CNmGraphDocFlowNode
0xd8m_outputPinsCUtlLeanVectorFixedGrowable< NmGraphDocPin_t, 1 >CNmGraphDocFlowNode
0x100m_flActionBlendTimeSecondsfloat32
0x104m_flHandIKBlendInTimeSecondsfloat32
0x108m_flPlantingBlendTimeSecondsfloat32
KV3 class defaults
{
	"_class": "CNmGraphDocAimCSNode",
	"m_ID": <HIDDEN FOR DIFF>,
	"m_name": "",
	"m_floatingComment": "",
	"m_position":
	[
		0.000000,
		0.000000
	],
	"m_pChildGraph": null,
	"m_pSecondaryGraph": null,
	"m_inputPins":
	[
		{
			"m_ID": <HIDDEN FOR DIFF>,
			"m_name": "Input",
			"m_type": "Pose",
			"m_bIsDynamicPin": false,
			"m_bAllowMultipleOutConnections": false
		},
		{
			"m_ID": <HIDDEN FOR DIFF>,
			"m_name": "Horizontal Aim Angle",
			"m_type": "Float",
			"m_bIsDynamicPin": false,
			"m_bAllowMultipleOutConnections": false
		},
		{
			"m_ID": <HIDDEN FOR DIFF>,
			"m_name": "Vertical Aim Angle",
			"m_type": "Float",
			"m_bIsDynamicPin": false,
			"m_bAllowMultipleOutConnections": false
		},
		{
			"m_ID": <HIDDEN FOR DIFF>,
			"m_name": "Weapon Category",
			"m_type": "ID",
			"m_bIsDynamicPin": false,
			"m_bAllowMultipleOutConnections": false
		},
		{
			"m_ID": <HIDDEN FOR DIFF>,
			"m_name": "Weapon Type",
			"m_type": "ID",
			"m_bIsDynamicPin": false,
			"m_bAllowMultipleOutConnections": false
		},
		{
			"m_ID": <HIDDEN FOR DIFF>,
			"m_name": "Weapon Action",
			"m_type": "ID",
			"m_bIsDynamicPin": false,
			"m_bAllowMultipleOutConnections": false
		},
		{
			"m_ID": <HIDDEN FOR DIFF>,
			"m_name": "Weapon Drop",
			"m_type": "Float",
			"m_bIsDynamicPin": false,
			"m_bAllowMultipleOutConnections": false
		},
		{
			"m_ID": <HIDDEN FOR DIFF>,
			"m_name": "Crouch Weight",
			"m_type": "Float",
			"m_bIsDynamicPin": false,
			"m_bAllowMultipleOutConnections": false
		},
		{
			"m_ID": <HIDDEN FOR DIFF>,
			"m_name": "Is Defusing",
			"m_type": "Bool",
			"m_bIsDynamicPin": false,
			"m_bAllowMultipleOutConnections": false
		}
	],
	"m_outputPins":
	[
		{
			"m_ID": <HIDDEN FOR DIFF>,
			"m_name": "Result",
			"m_type": "Pose",
			"m_bIsDynamicPin": false,
			"m_bAllowMultipleOutConnections": true
		}
	],
	"m_flActionBlendTimeSeconds": 0.400000,
	"m_flHandIKBlendInTimeSeconds": 0.300000,
	"m_flPlantingBlendTimeSeconds": 0.200000
}