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CPulseCell_Value_RandomInt

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 72 bytes (0x48)Alignment: 8 bytesModule: pulse_runtime_libBinary: animationsystem.dll

Metadata: MPropertyDescription Generate a random integer between min and max (inclusive) MPropertyFriendlyName Random Integer MPulseEditorHeaderIcon tools/images/pulse_editor/exit_cycle_random.png

Relationships

Inherits from: CPulseCell_BaseValue

Inheritance tree
Relationship diagram (2 edges)
classDiagram
    CPulseCell_Base <|-- CPulseCell_BaseValue
    CPulseCell_BaseValue <|-- CPulseCell_Value_RandomInt
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

1 fields, 0 declared here and 1 inherited. Offsets are absolute from the object base on windows-x86_64.

CPulseCell_Base

OffsetFieldTypeFromAnnotations
0x8m_nEditorNodeIDPulseDocNodeID_tCPulseCell_BaseMFgdFromSchemaCompletelySkipField
KV3 class defaults
{
	"_class": "CPulseCell_Value_RandomInt",
	"m_nEditorNodeID": -1
}