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CMixAudioSource

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 48 bytes (0x30)Alignment: 8 bytesModule: sounddoc_libBinary: !GlobalTypes

Metadata: MPropertyDescription Plays a vsnd container. MPropertyFriendlyName VMix Source Audio Node

Relationships

Inherits from: CMixPropertyBase

Inheritance tree
Relationship diagram (1 edges)
classDiagram
    CMixPropertyBase <|-- CMixAudioSource
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

6 fields, 1 declared here and 5 inherited. Offsets are absolute from the object base on windows-x86_64.

CMixPropertyBaseCMixAudioSource

OffsetFieldTypeFromAnnotations
0x8m_nameCUtlStringCMixPropertyBaseMPropertyDescription Node name MPropertyFriendlyName Name MPropertySortPriority 1
0x10m_CommentCUtlStringCMixPropertyBaseMPropertyDescription Description of how this is used the graph for people reading the graph MPropertySortPriority -2
0x18m_bActiveboolCMixPropertyBaseMPropertyHideField MPropertySortPriority -1
0x19m_bSoloboolCMixPropertyBaseMPropertyHideField MPropertySortPriority -1
0x1am_bEditPropertiesboolCMixPropertyBaseMPropertyHideField MPropertySortPriority -1
0x20m_kvContainerKeyValues3
KV3 class defaults
{
	"_class": "CMixAudioSource",
	"m_name": "",
	"m_Comment": "",
	"m_bActive": true,
	"m_bSolo": false,
	"m_bEditProperties": false,
	"m_kvContainer":
	{
		"_class": "CVoiceContainerLoopTrigger",
		"m_flFadeTime": 0.750000,
		"m_flRetriggerTimeMin": 1.000000,
		"m_flRetriggerTimeMax": 3.000000,
		"m_bCrossFade": false,
		"m_sound":
		{
			"m_bUseReference": true,
			"m_sound": "sounds/_devonly/weapons/ak47/ak47_mech_04.vsnd"
		}
	}
}