CMixSteamAudioHybridReverb
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 72 bytes (0x48)Alignment: 8 bytesModule: sounddoc_libBinary: !GlobalTypes
Metadata: MPropertyDescription Applies Steam Audio Hybrid Reverb. MPropertyFriendlyName VMix Steam Audio Hybrid Reverb Node
Relationships
Inherits from: CMixPropertyBase
Inheritance tree
CMixPropertyBase
- CMixSteamAudioHybridReverb
Relationship diagram (1 edges)
classDiagram
CMixPropertyBase <|-- CMixSteamAudioHybridReverbMemory layout
9 fields, 4 declared here and 5 inherited. Offsets are absolute from the object base on windows-x86_64.
CMixPropertyBaseCMixSteamAudioHybridReverb
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x8 | m_name | CUtlString | CMixPropertyBase | MPropertyDescription Node name MPropertyFriendlyName Name MPropertySortPriority 1 |
0x10 | m_Comment | CUtlString | CMixPropertyBase | MPropertyDescription Description of how this is used the graph for people reading the graph MPropertySortPriority -2 |
0x18 | m_bActive | bool | CMixPropertyBase | MPropertyHideField MPropertySortPriority -1 |
0x19 | m_bSolo | bool | CMixPropertyBase | MPropertyHideField MPropertySortPriority -1 |
0x1a | m_bEditProperties | bool | CMixPropertyBase | MPropertyHideField MPropertySortPriority -1 |
0x20 | m_flReverbTimeLow | float32 | MPropertyAttributeRange 0.1 10.0 MPropertyFriendlyName Reverb Time (RT60), Low Frequency | |
0x24 | m_flReverbTimeMid | float32 | MPropertyAttributeRange 0.1 10.0 MPropertyFriendlyName Reverb Time (RT60), Mid Frequency | |
0x28 | m_flReverbTimeHigh | float32 | MPropertyAttributeRange 0.1 10.0 MPropertyFriendlyName Reverb Time (RT60), High Frequency | |
0x30 | m_vecReverbTime | CUtlVector< float32 > | MPropertyAttributeRange 0.1 10.0 MPropertyFriendlyName Reverb Time |
KV3 class defaults
{
"_class": "CMixSteamAudioHybridReverb",
"m_name": "",
"m_Comment": "",
"m_bActive": true,
"m_bSolo": false,
"m_bEditProperties": false,
"m_flReverbTimeLow": 0.100000,
"m_flReverbTimeMid": 0.100000,
"m_flReverbTimeHigh": 0.100000,
"m_vecReverbTime":
[
]
}