Skip to content

CLightRigSunLight

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 84 bytes (0x54)Alignment: 4 bytesModule: toolsceneBinary: !GlobalTypes

Relationships

Inherits from: CLightRigLight

Used by (1) as a field type

Inheritance tree
Relationship diagram (1 edges)
classDiagram
    CLightRigLight <|-- CLightRigSunLight
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

16 fields, 5 declared here and 11 inherited. Offsets are absolute from the object base on windows-x86_64.

CLightRigLightCLightRigSunLight

OffsetFieldTypeFromAnnotations
0x0m_vPositionVectorCLightRigLight
0xcm_vDirectionVectorCLightRigLight
0x18m_vLookAtVectorCLightRigLight
0x24m_ColorColorCLightRigLight
0x28m_flAxisScalefloat32CLightRigLight
0x2cm_flRadiusfloat32CLightRigLight
0x30m_flBrightnessfloat32CLightRigLight
0x34m_flLightSourceRadiusfloat32CLightRigLight
0x38m_flDistancefloat32CLightRigLight
0x3cm_bRelativePositioningboolCLightRigLight
0x3dm_bParentToCameraboolCLightRigLight
0x40m_flShadowCascadeDistance0float32
0x44m_flShadowCascadeDistance1float32
0x48m_flShadowCascadeDistance2float32
0x4cm_flShadowCascadeDistance3float32
0x50m_bCastShadowsbool
KV3 class defaults
{
	"m_vPosition":
	[
		0.000000,
		0.000000,
		0.000000
	],
	"m_vDirection":
	[
		0.000000,
		0.000000,
		0.000000
	],
	"m_vLookAt":
	[
		0.000000,
		0.000000,
		0.000000
	],
	"m_Color":
	[
		255,
		255,
		255
	],
	"m_flAxisScale": 1.000000,
	"m_flRadius": 10000.000000,
	"m_flBrightness": 1.000000,
	"m_flLightSourceRadius": 0.000000,
	"m_flDistance": 1.500000,
	"m_bRelativePositioning": false,
	"m_bParentToCamera": false,
	"m_flShadowCascadeDistance0": 0.000000,
	"m_flShadowCascadeDistance1": 0.000000,
	"m_flShadowCascadeDistance2": 0.000000,
	"m_flShadowCascadeDistance3": 0.000000,
	"m_bCastShadows": false
}