vphysics_save_ragdoll_control_t
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 56 bytes (0x38)Alignment: 4 bytesModule: vphysics2Binary: !GlobalTypes
Relationships
Inherits from: nothing; this is a root class.
Inheritance tree
- vphysics_save_ragdoll_control_t
Memory layout
10 fields, 10 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.
vphysics_save_ragdoll_control_t
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x0 | m_flMinSpringFrequency | float32 | ||
0x4 | m_flMaxSpringFrequency | float32 | ||
0x8 | m_flMaxStretch | float32 | ||
0xc | m_bSolidCollisionAtZeroWeight | bool | ||
0xd | m_bRequiresDynamicBodies | bool | ||
0xe | m_bIgnoreTeleport | bool | ||
0x10 | m_vLinearVelocityAccumulator | Vector | ||
0x1c | m_vAngularVelocityAccumulator | RotationVector | ||
0x28 | m_vForceAccumulator | Vector | ||
0x34 | m_nBodyCount | int32 |