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ClutterSceneObject_t

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 176 bytes (0xb0)Alignment: 8 bytesModule: worldrendererBinary: !GlobalTypes

Relationships

Inherits from: nothing; this is a root class.

Used by (1) as a field type

Inheritance tree
  • ClutterSceneObject_t
Relationship diagram (3 edges)
classDiagram
    ClutterSceneObject_t *-- AABB_t
    ClutterSceneObject_t *-- ClutterTile_t
    ClutterSceneObject_t *-- InfoForResourceTypeCModel
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

11 fields, 11 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.

ClutterSceneObject_t

OffsetFieldTypeFromAnnotations
0x0m_BoundsAABB_t
0x18m_flagsObjectTypeFlags_t
0x1cm_nLayerint16
0x20m_instancePositionsCUtlVector< Vector >
0x50m_instanceScalesCUtlVector< float32 >
0x68m_instanceTintSrgbCUtlVector< Color >
0x80m_tilesCUtlVector< ClutterTile_t >
0x98m_renderableModelCStrongHandle< InfoForResourceTypeCModel >
0xa0m_materialGroupCUtlStringToken
0xa4m_flBeginCullSizefloat32
0xa8m_flEndCullSizefloat32
KV3 class defaults
{
	"m_Bounds":
	{
		"m_vMinBounds":
		[
			0.000000,
			0.000000,
			0.000000
		],
		"m_vMaxBounds":
		[
			0.000000,
			0.000000,
			0.000000
		]
	},
	"m_flags": "OBJECT_TYPE_NONE",
	"m_nLayer": 0,
	"m_instancePositions":
	[
	],
	"m_instanceScales":
	[
	],
	"m_instanceTintSrgb":
	[
	],
	"m_tiles":
	[
	],
	"m_renderableModel": "",
	"m_materialGroup": "",
	"m_flBeginCullSize": 0.020000,
	"m_flEndCullSize": 0.012500,
	"m_InstanceOrientations32":
	[
	]
}