SceneObject_t
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 136 bytes (0x88)Alignment: 8 bytesModule: worldrendererBinary: !GlobalTypes
Relationships
Inherits from: nothing; this is a root class.
Used by (1) as a field type
Inheritance tree
- SceneObject_t
Relationship diagram (2 edges)
classDiagram
SceneObject_t *-- InfoForResourceTypeCModel
SceneObject_t *-- InfoForResourceTypeCRenderMeshMemory layout
14 fields, 14 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.
SceneObject_t
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x0 | m_nObjectID | uint32 | ||
0x4 | m_vTransform | Vector4D[3] | ||
0x34 | m_flFadeStartDistance | float32 | ||
0x38 | m_flFadeEndDistance | float32 | ||
0x3c | m_vTintColor | Vector4D | ||
0x50 | m_skin | CUtlString | ||
0x58 | m_nObjectTypeFlags | ObjectTypeFlags_t | ||
0x5c | m_vLightingOrigin | Vector | ||
0x68 | m_nOverlayRenderOrder | int16 | ||
0x6a | m_nLODOverride | int16 | ||
0x6c | m_nCubeMapPrecomputedHandshake | int32 | ||
0x70 | m_nLightProbeVolumePrecomputedHandshake | int32 | ||
0x78 | m_renderableModel | CStrongHandle< InfoForResourceTypeCModel > | ||
0x80 | m_renderable | CStrongHandle< InfoForResourceTypeCRenderMesh > |
KV3 class defaults
{
"m_nObjectID": 0,
"m_vTransform":
[
[
0.000000,
0.000000,
0.000000,
0.000000
],
[
0.000000,
0.000000,
0.000000,
0.000000
],
[
0.000000,
0.000000,
0.000000,
0.000000
]
],
"m_flFadeStartDistance": 0.000000,
"m_flFadeEndDistance": 0.000000,
"m_vTintColor":
[
1.000000,
1.000000,
1.000000,
1.000000
],
"m_skin": "",
"m_nObjectTypeFlags": "OBJECT_TYPE_MODEL",
"m_vLightingOrigin":
[
340282346638528859811704183484516925440.000000,
340282346638528859811704183484516925440.000000,
340282346638528859811704183484516925440.000000
],
"m_nOverlayRenderOrder": 0,
"m_nLODOverride": -1,
"m_nCubeMapPrecomputedHandshake": 0,
"m_nLightProbeVolumePrecomputedHandshake": 0,
"m_renderableModel": "",
"m_renderable": ""
}