steammessages_gamenetworkingui.proto
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · schema format 2.2
Group: GC and Steam SDKMessages: 5 top-level, 5 totalEnums: 0 top-level, 0 total
Imports: steamnetworkingsockets_messages.proto, steamdatagram_messages_sdr.proto
Enums
This file declares no top-level enums.
Messages
CGameNetworkingUI_GlobalState
(no fields)
CGameNetworkingUI_ConnectionState
Referenced by (1): CGameNetworkingUI_Message
| Field | Number | Label | Type | Default | Description |
|---|---|---|---|---|---|
connection_key | 1 | optional | string | ||
appid | 2 | optional | uint32 | ||
connection_id_local | 3 | optional | fixed32 | ||
identity_local | 4 | optional | string | ||
identity_remote | 5 | optional | string | ||
connection_state | 10 | optional | uint32 | ||
start_time | 12 | optional | uint32 | ||
close_time | 13 | optional | uint32 | ||
close_reason | 14 | optional | uint32 | ||
close_message | 15 | optional | string | ||
status_loc_token | 16 | optional | string | ||
transport_kind | 20 | optional | uint32 | ||
sdrpopid_local | 21 | optional | string | ||
sdrpopid_remote | 22 | optional | string | ||
address_remote | 23 | optional | string | ||
p2p_routing | 24 | optional | CMsgSteamDatagramP2PRoutingSummary | ||
ping_interior | 25 | optional | uint32 | ||
ping_remote_front | 26 | optional | uint32 | ||
ping_default_internet_route | 27 | optional | uint32 | ||
e2e_quality_local | 30 | optional | CMsgSteamDatagramConnectionQuality | ||
e2e_quality_remote | 31 | optional | CMsgSteamDatagramConnectionQuality | ||
e2e_quality_remote_instantaneous_time | 32 | optional | uint64 | ||
e2e_quality_remote_lifetime_time | 33 | optional | uint64 | ||
front_quality_local | 40 | optional | CMsgSteamDatagramConnectionQuality | ||
front_quality_remote | 41 | optional | CMsgSteamDatagramConnectionQuality | ||
front_quality_remote_instantaneous_time | 42 | optional | uint64 | ||
front_quality_remote_lifetime_time | 43 | optional | uint64 |
CGameNetworkingUI_Message
| Field | Number | Label | Type | Default | Description |
|---|---|---|---|---|---|
connection_state | 1 | repeated | CGameNetworkingUI_ConnectionState |
CGameNetworkingUI_ConnectionSummary
Referenced by (1): CGameNetworkingUI_AppSummary
| Field | Number | Label | Type | Default | Description |
|---|---|---|---|---|---|
transport_kind | 1 | optional | uint32 | ||
sdrpop_local | 2 | optional | string | ||
sdrpop_remote | 3 | optional | string | ||
ping_ms | 4 | optional | uint32 | ||
packet_loss | 5 | optional | float | ||
ping_default_internet_route | 6 | optional | uint32 | ||
ip_was_shared | 7 | optional | bool | ||
connection_state | 8 | optional | uint32 |
CGameNetworkingUI_AppSummary
| Field | Number | Label | Type | Default | Description |
|---|---|---|---|---|---|
appid | 1 | optional | uint32 | ||
ip_was_shared_with_friend | 10 | optional | bool | ||
ip_was_shared_with_nonfriend | 11 | optional | bool | ||
active_connections | 20 | optional | uint32 | ||
main_cxn | 30 | optional | CGameNetworkingUI_ConnectionSummary |
Reference graph
Message reference graph (4 edges)
flowchart LR
n0["CGameNetworkingUI_ConnectionState"]
n1["CMsgSteamDatagramP2PRoutingSummary"]
n0 --> n1
n2["CMsgSteamDatagramConnectionQuality"]
n0 --> n2
n3["CGameNetworkingUI_Message"]
n3 --> n0
n4["CGameNetworkingUI_AppSummary"]
n5["CGameNetworkingUI_ConnectionSummary"]
n4 --> n5