EngineLoopState_t
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 40 bytes (0x28)Alignment: unspecified (0xff sentinel)Module: engine2Binary: !GlobalTypes
Relationships
Inherits from: nothing; this is a root class.
Used by (10) as a field type
- EventClientFrameSimulate_t
- EventClientOutput_t
- EventClientPollInput_t
- EventClientPostOutput_t
- EventClientPreOutput_t
- EventClientProcessGameInput_t
- EventClientProcessInput_t
- EventSetTime_t
- EventSimpleLoopFrameUpdate_t
- EventSimulate_t
Inheritance tree
- EngineLoopState_t
Memory layout
4 fields, 4 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.
EngineLoopState_t
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x18 | m_nPlatWindowWidth | int32 | ||
0x1c | m_nPlatWindowHeight | int32 | ||
0x20 | m_nRenderWidth | int32 | ||
0x24 | m_nRenderHeight | int32 |