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EventSimulate_t

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 48 bytes (0x30)Alignment: unspecified (0xff sentinel)Module: engine2Binary: !GlobalTypes

Relationships

Inherits from: nothing; this is a root class.

Derived by: EventAdvanceTick_t, EventClientPauseSimulate_t, EventClientPostSimulate_t, EventClientPreSimulate_t, EventClientSimulate_t, EventPostAdvanceTick_t, EventServerBeginSimulate_t, EventServerPollNetworking_t, EventServerPostSimulate_t, EventServerProcessNetworking_t

Inheritance tree
Relationship diagram (11 edges)
classDiagram
    EventSimulate_t <|-- EventAdvanceTick_t
    EventSimulate_t <|-- EventClientPauseSimulate_t
    EventSimulate_t <|-- EventClientPostSimulate_t
    EventSimulate_t <|-- EventClientPreSimulate_t
    EventSimulate_t <|-- EventClientSimulate_t
    EventSimulate_t <|-- EventPostAdvanceTick_t
    EventSimulate_t <|-- EventServerBeginSimulate_t
    EventSimulate_t <|-- EventServerPollNetworking_t
    EventSimulate_t <|-- EventServerPostSimulate_t
    EventSimulate_t <|-- EventServerProcessNetworking_t
    EventSimulate_t *-- EngineLoopState_t
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

3 fields, 3 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.

EventSimulate_t

OffsetFieldTypeFromAnnotations
0x0m_LoopStateEngineLoopState_t
0x28m_bFirstTickbool
0x29m_bLastTickbool