DynamicMeshDeformParams_t
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 12 bytes (0xc)Alignment: 4 bytesModule: modellibBinary: !GlobalTypes
Relationships
Inherits from: nothing; this is a root class.
Used by (1) as a field type
Inheritance tree
- DynamicMeshDeformParams_t
Memory layout
6 fields, 6 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.
DynamicMeshDeformParams_t
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x0 | m_flTensionCompressScale | float32 | ||
0x4 | m_flTensionStretchScale | float32 | ||
0x8 | m_bRecomputeSmoothNormalsAfterAnimation | bool | ||
0x9 | m_bComputeDynamicMeshTensionAfterAnimation | bool | ||
0xa | m_bSmoothNormalsAcrossUvSeams | bool | ||
0xb | m_bEnableEyeBulgeDeformation | bool |
KV3 class defaults
{
"m_flTensionCompressScale": 0.000000,
"m_flTensionStretchScale": 0.000000,
"m_bRecomputeSmoothNormalsAfterAnimation": false,
"m_bComputeDynamicMeshTensionAfterAnimation": false,
"m_bSmoothNormalsAcrossUvSeams": false,
"m_bEnableEyeBulgeDeformation": false
}