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SkeletonAnimCapture_t::Bone_t

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 64 bytes (0x40)Alignment: 16 bytesModule: modellibBinary: !GlobalTypes

Relationships

Inherits from: nothing; this is a root class.

Used by (1) as a field type

Inheritance tree
  • SkeletonAnimCapture_t::Bone_t

Memory layout

3 fields, 3 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.

SkeletonAnimCapture_t::Bone_t

OffsetFieldTypeFromAnnotations
0x0m_NameCUtlString
0x10m_BindPoseCTransform
0x30m_nParentint32
KV3 class defaults
{
	"m_Name": "",
	"m_BindPose":
	[
		0.000000,
		0.000000,
		0.000000,
		0.000000,
		0.000000,
		0.000000,
		0.000000,
		0.000000
	],
	"m_nParent": -1
}