SkeletonAnimCapture_t
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 192 bytes (0xc0)Alignment: 8 bytesModule: modellibBinary: !GlobalTypes
Relationships
Inherits from: nothing; this is a root class.
Used by (1) as a field type
Inheritance tree
- SkeletonAnimCapture_t
Relationship diagram (2 edges)
classDiagram
SkeletonAnimCapture_t *-- `SkeletonAnimCapture_t::Bone_t`
SkeletonAnimCapture_t *-- `SkeletonAnimCapture_t::Frame_t`Memory layout
10 fields, 10 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.
SkeletonAnimCapture_t
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x0 | m_nEntIndex | CEntityIndex | ||
0x4 | m_nEntParent | CEntityIndex | ||
0x8 | m_ImportedCollision | CUtlVector< CEntityIndex > | ||
0x20 | m_ModelName | CUtlString | ||
0x28 | m_CaptureName | CUtlString | ||
0x30 | m_ModelBindPose | CUtlVector< SkeletonAnimCapture_t::Bone_t > | ||
0x48 | m_FeModelInitPose | CUtlVector< SkeletonAnimCapture_t::Bone_t > | ||
0x60 | m_nFlexControllers | int32 | ||
0x64 | m_bPredicted | bool | ||
0xa8 | m_Frames | CUtlVector< SkeletonAnimCapture_t::Frame_t > |
KV3 class defaults
{
"m_nEntIndex": -1,
"m_nEntParent": -1,
"m_ImportedCollision":
[
],
"m_ModelName": "",
"m_CaptureName": "",
"m_ModelBindPose":
[
],
"m_FeModelInitPose":
[
],
"m_nFlexControllers": 0,
"m_bPredicted": false,
"m_Frames":
[
]
}