SkeletonAnimCapture_t::FrameStamp_t
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 28 bytes (0x1c)Alignment: 4 bytesModule: modellibBinary: !GlobalTypes
Relationships
Inherits from: nothing; this is a root class.
Used by (1) as a field type
Inheritance tree
- SkeletonAnimCapture_t::FrameStamp_t
Memory layout
8 fields, 8 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.
SkeletonAnimCapture_t::FrameStamp_t
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x0 | m_flTime | float32 | ||
0x4 | m_flEntitySimTime | float32 | ||
0x8 | m_bTeleportTick | bool | ||
0x9 | m_bPredicted | bool | ||
0xc | m_flCurTime | float32 | ||
0x10 | m_flRealTime | float32 | ||
0x14 | m_nFrameCount | int32 | ||
0x18 | m_nTickCount | int32 |
KV3 class defaults
{
"m_flTime": 0.000000,
"m_flEntitySimTime": 0.000000,
"m_bTeleportTick": false,
"m_bPredicted": false,
"m_flCurTime": 0.000000,
"m_flRealTime": 0.000000,
"m_nFrameCount": 0,
"m_nTickCount": 0
}