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CFeIndexedJiggleBone

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 164 bytes (0xa4)Alignment: 4 bytesModule: physicslibBinary: !GlobalTypes

Relationships

Inherits from: nothing; this is a root class.

Used by (1) as a field type

Inheritance tree
  • CFeIndexedJiggleBone
Relationship diagram (1 edges)
classDiagram
    CFeIndexedJiggleBone *-- CFeJiggleBone
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

3 fields, 3 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.

CFeIndexedJiggleBone

OffsetFieldTypeFromAnnotations
0x0m_nNodeuint32
0x4m_nJiggleParentuint32
0x8m_jiggleBoneCFeJiggleBone
KV3 class defaults
{
	"m_nNode": 4294967295,
	"m_nJiggleParent": 4294967295,
	"m_jiggleBone":
	{
		"m_nFlags": 0,
		"m_flLength": 1.000000,
		"m_flTipMass": 0.000000,
		"m_flYawStiffness": 0.000000,
		"m_flYawDamping": 0.000000,
		"m_flPitchStiffness": 0.000000,
		"m_flPitchDamping": 0.000000,
		"m_flAlongStiffness": 0.000000,
		"m_flAlongDamping": 0.000000,
		"m_flAngleLimit": 0.000000,
		"m_flMinYaw": 0.000000,
		"m_flMaxYaw": 0.000000,
		"m_flYawFriction": 0.000000,
		"m_flYawBounce": 0.000000,
		"m_flMinPitch": 0.000000,
		"m_flMaxPitch": 0.000000,
		"m_flPitchFriction": 0.000000,
		"m_flPitchBounce": 0.000000,
		"m_flBaseMass": 0.000000,
		"m_flBaseStiffness": 0.000000,
		"m_flBaseDamping": 0.000000,
		"m_flBaseMinLeft": 0.000000,
		"m_flBaseMaxLeft": 0.000000,
		"m_flBaseLeftFriction": 0.000000,
		"m_flBaseMinUp": 0.000000,
		"m_flBaseMaxUp": 0.000000,
		"m_flBaseUpFriction": 0.000000,
		"m_flBaseMinForward": 0.000000,
		"m_flBaseMaxForward": 0.000000,
		"m_flBaseForwardFriction": 0.000000,
		"m_flRadius0": 1.000000,
		"m_flRadius1": 1.000000,
		"m_vPoint0":
		[
			0.000000,
			0.000000,
			0.000000
		],
		"m_vPoint1":
		[
			10.000000,
			0.000000,
			0.000000
		],
		"m_nCollisionMask": 65535
	}
}