CPulseCell_BaseLerp::CursorState_t
CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json
Kind: classSize: 8 bytes (0x8)Alignment: 4 bytesModule: pulse_runtime_libBinary: animationsystem.dll
Relationships
Inherits from: nothing; this is a root class.
Derived by: CPulseCell_LerpCameraSettings::CursorState_t, CPulseCell_LerpCameraSettings::CursorState_t
Inheritance tree
CPulseCell_BaseLerp::CursorState_t (2)
Relationship diagram (2 edges)
classDiagram
`CPulseCell_BaseLerp::CursorState_t` <|-- `CPulseCell_LerpCameraSettings::CursorState_t`
`CPulseCell_BaseLerp::CursorState_t` *-- GameTime_tMemory layout
2 fields, 2 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.
CPulseCell_BaseLerp::CursorState_t
| Offset | Field | Type | From | Annotations |
|---|---|---|---|---|
0x0 | m_StartTime | GameTime_t | ||
0x4 | m_EndTime | GameTime_t |
KV3 class defaults
{
"m_StartTime": null,
"m_EndTime": null
}