Skip to content

NodeData_t

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 80 bytes (0x50)Alignment: 8 bytesModule: worldrendererBinary: !GlobalTypes

Relationships

Inherits from: nothing; this is a root class.

Used by (1) as a field type

Inheritance tree
  • NodeData_t

Memory layout

7 fields, 7 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.

NodeData_t

OffsetFieldTypeFromAnnotations
0x0m_nParentint32
0x4m_vOriginVector
0x10m_vMinBoundsVector
0x1cm_vMaxBoundsVector
0x28m_flMinimumDistancefloat32
0x30m_ChildNodeIndicesCUtlVector< int32 >
0x48m_worldNodePrefixCUtlString
KV3 class defaults
{
	"m_nParent": 0,
	"m_vOrigin":
	[
		0.000000,
		0.000000,
		0.000000
	],
	"m_vMinBounds":
	[
		0.000000,
		0.000000,
		0.000000
	],
	"m_vMaxBounds":
	[
		0.000000,
		0.000000,
		0.000000
	],
	"m_flMinimumDistance": 0.000000,
	"m_ChildNodeIndices":
	[
	],
	"m_worldNodePrefix": ""
}