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World_t

CS2 build 25218825 · Steam date 2026-09-09 · platform windows-x86_64 · cs2_schema.json

Kind: classSize: 216 bytes (0xd8)Alignment: 8 bytesModule: worldrendererBinary: !GlobalTypes

Relationships

Inherits from: nothing; this is a root class.

Inheritance tree
  • World_t
Relationship diagram (4 edges)
classDiagram
    World_t *-- WorldBuilderParams_t
    World_t *-- NodeData_t
    World_t *-- BakedLightingInfo_t
    World_t *-- InfoForResourceTypeCEntityLump
Inheritance chain, direct subclasses (up to 20) and a few composition edges

Memory layout

4 fields, 4 declared here and 0 inherited. Offsets are absolute from the object base on windows-x86_64.

World_t

OffsetFieldTypeFromAnnotations
0x0m_builderParamsWorldBuilderParams_t
0x60m_worldNodesCUtlVector< NodeData_t >
0x78m_worldLightingInfoBakedLightingInfo_t
0xc0m_entityLumpsCUtlVector< CStrongHandleCopyable< InfoForResourceTypeCEntityLump > >
KV3 class defaults
{
	"m_builderParams":
	{
		"m_flMinDrawVolumeSize": 0.000000,
		"m_bBuildBakedLighting": false,
		"m_bAggregateInstanceStreams": false,
		"m_bakedLightingInfo":
		{
			"m_nLightmapVersionNumber": 0,
			"m_nLightmapGameVersionNumber": 0,
			"m_vLightmapUvScale":
			[
				1.000000,
				1.000000
			],
			"m_bHasLightmaps": false,
			"m_bBakedShadowsGamma20": false,
			"m_bCompressionEnabled": false,
			"m_bSHLightmaps": false,
			"m_nChartPackIterations": 0,
			"m_nVradQuality": 0,
			"m_lightMaps":
			[
			],
			"m_bakedShadows":
			[
			]
		},
		"m_nCompileTimestamp": 0,
		"m_nCompileFingerprint": 0
	},
	"m_worldNodes":
	[
	],
	"m_worldLightingInfo":
	{
		"m_nLightmapVersionNumber": 0,
		"m_nLightmapGameVersionNumber": 0,
		"m_vLightmapUvScale":
		[
			1.000000,
			1.000000
		],
		"m_bHasLightmaps": false,
		"m_bBakedShadowsGamma20": false,
		"m_bCompressionEnabled": false,
		"m_bSHLightmaps": false,
		"m_nChartPackIterations": 0,
		"m_nVradQuality": 0,
		"m_lightMaps":
		[
		],
		"m_bakedShadows":
		[
		]
	},
	"m_entityLumps":
	[
	]
}